How To Build Your Multiplayer Game S Server Architecture
This article focuses on the general infrastructure behind your game, rather than the exact details of how to get multiplayer networking working, as that will depend on your engine and how your game is programmed. Consider Whether You Need to Run Servers At All Some games can manage without dedicated servers. If you’re building a game that’s mostly player-to-player interaction, without a ranked competitive system, you may not need servers at all....